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'A Precious Catch' Master Ball Masterwork Research quest steps in Pokémon Go

All quest steps for the 'A Precious Catch' Masterwork Research quest in Pokémon Go, which rewards a Master Ball upon completion.

'A Precious Catch' Master Ball Masterwork Research quest steps in Pokémon Go
Image: Niantic / The Pokémon Company

Completing the 'A Precious Catch' Masterwork Research rewards you with a Master Ball in Pokémon Go.

Released in December 2025, it was a paid-for ticket priced at £7.99 / $7.99 alongside the debut of the 'Precious Paths' season, and marked the sixth opportunity to get a Master Ball in Pokémon Go.

As with all Masterwork Research tickets - including Pony Tales, released just a week prior to this one - the steps required are lengthy and involved. Thankfully as Special Research, you have no time limit, meaning there's no rush in completing its steps - provided you're happy to wait getting your hands on another Master Ball, of course.

This guide explains all the steps in the 'A Precious Catch' Masterwork Research in Pokémon Go, so you know exactly when you'll get your hands on your next Master Ball.


'A Precious Catch' Masterwork Research in Pokémon Go

The 'A Precious Catch' Masterwork Research was made available between Tuesday, 2nd December 2025 and Tuesday, 10th February 2026, and once purchased, remains in your Special Research inventory until it's completed. In other words, once started, there's no time limit for its various steps.

'A Precious Catch' Masterwork Research step 1/4

End rewards: 2,500 XP, Cetoddle encounter

'A Precious Catch' Masterwork Research step 2/4

End rewards: 3,500 XP, Primeape encounter

'A Precious Catch' Masterwork Research step 3/4

End rewards: 4,500 XP, Bisharp encounter

'A Precious Catch' Masterwork Research step 4/4

End rewards: 5,000 XP, 5,000 Stardust, 1 Master Ball

Matthew Reynolds

Matthew Reynolds

Matthew Reynolds is founder and editor of One More Catch, and has covered Pokémon Go since the very beginning. He's an award-winning games journalist based in the U.K., having written for Polygon, Eurogamer, Digital Spy, The Guardian and Retro Gamer.

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