Aniimo will undergo its biggest update since launch with the arrival of Season 1 Departure of the Wind: Part 2 (when server maintenance ends, of course).
The main highlights include new Aniimo, a new region to explore and story quests to complete, but just about every part of the game has seen a tweak or adjustment.
The Aniimo patch notes are extensive, basically, and this guide goes through every change offered up by Pawprint Studio so you know what to expect when you step into Whisperwake Isles.
Patch notes source, and how to navigate this page
New Content
New Aniimo Debut
This version adds 51 brand new Aniimo to the Idyll Continent. At the same time, Aniimo with multiple new Prismana Forms will appear across the world, awaiting Pathfinders' exploration and discovery~
[New Season Prismana Aniimo]
- Jeburst, Glameep, Pouchwisp, and Royalby—4 brand-new season-exclusive Prismana Aniimo. Don't miss them~
[New Regional Prismana Aniimo]
- New Prismana Forms of Gachapus, Sugartini, Jabster, and Whirlbite appear in their corresponding areas across Whisperwake Isles, awaiting discovery and capture by Pathfinders.
[Companion Handbook Aniimo]
- Wind-element DPS Hypnyto joins the Idyll Continent—with the unique ability to control enemies to move along with itself, and can release small-area traps that deal continuous damage.
- Obtain Hypnyto and its Prismana Form through the Companion Handbook.
[Season Achievement Exclusive Aniimo]
- The Dark-element Breaker "Prismana Ekrim," with both enemy-gathering and lifesteal DPS capabilities, officially debuts.
[Pathfinder Co-created Aniimo]
- The first Pathfinder co-created Aniimo, Jaguaraun, a powerful and cool Lightning-element Breaker, is ready to set out!
New Map Region
As the adventure unfolds, Pathfinders will discover and set foot on the isolated Whisperwake Isles. This island cluster surrounded by the ocean has brand-new geography and is home to Aniimo of all shapes and forms.
Here, Pathfinders can explore the interesting ecology and habits of Aniimo, catch new Aniimo as companions, open a new story chapter, and uncover the long-buried secrets of Whisperwake Isles.
Whisperwake Isles will open 4 map regions this time:
- Crescent Bay—Giant bubbles like a crystalline dream gently embrace the lone tree in the middle of the lake. The Bubbeep family drifts leisurely by the lake surface of the moon bay. In the peaceful and relaxed Mirrorsea Village on the cliff, the islanders and Aniimo live together in harmony.
- Rosy Mirelands—The river nourishes lush wetlands and woodlands. The wondrous slime of the Sugarfish family adds dreamy colors to the riverbanks, while also troubling other Aniimo living in the wetlands.
- Wildwater Gorge—This is a gorge through which rushing rapids roar. Tempered by the currents, Aniimo full of power and energy live among the rapids and rocks. The Saws family rides the waves through the surging waters, while the Prawnch family treats this place as a natural training ground.
- Cloudreach Falls—Lake water at the top of the cliff overflows from cracks, creating a spectacular waterfall. Beneath the huge drop of water, only Aniimo that never give up can climb the sky-reaching waterfall. Together with the Jeglid family, go upstream, explore the cliff covered by the waterfall, and keep climbing upward with the perseverance to reach the highest waterfall.
New Story Quests
[Story Update: Whisperwake Isles Story]
- Pathfinders will be guided by a wondrous song, swept into the waves, and arrive at the isolated Whisperwake Isles. Here, together with the little Aniimo Lyrelle and the youth Thesseo, begin a journey of pilgrimage and trials.
- ※After completing the prerequisite story quests, Whisperwake Isles-related content will automatically unlock.
[New Journey Quests]
New narrative-themed Journey Quests for Crescent Bay and Skytear Rift have been added, unfolding several warm little stories around the lives and bonds of Aniimo families such as Bubbeep, Salabask, Sugarfish, and Eko.
- "Tale of Salabask Forest": The Salabask of Rosy Mirelands encounter a slime crisis, but their boss Lailai has turned into a talking Aniimo Egg? Pathfinders follow the trail and embark on an adventure to find the truth and friendship.
- "The Rumored Seventh Princess": Princess, you are so beautiful, you are so kind, you are the most trusted friend of the Sugarfish, and the only star of the Guru Theater. Pathfinders are dragged into the performance in a daze—how will this messy Guru Theater end?
- "Proof of the Rapids": According to the youth Thesseo, Skytear Rift has a legend of three challenges involving the rapids. How are these challenges completed, and where did they come from? Only truly powerful Pathfinders can find the answer.
- "Who Moved the Golden Honey": Something big has happened—the golden honey of the Royalby has been stolen! Clever Pathfinder, there is only one truth!
- "Itsy": The timid Lilipole Itsy doesn't dare to dance with everyone, doesn't dare to spray water to clean the mud, doesn't dare to... there are too many things it doesn't dare to do. How can it find courage...
[More Journey Quests Will Be Released Gradually]
- "Coral Sea of Dreams": Reefish always loves to dream, and in its dreams there is a distant, peaceful coral sea. The ideal land that can only be reached by crossing tidal storms—why did you choose this fish, and how can the fish see you?
- "Poem of Revolution": Many messy things have happened in Mirrorsea Village recently. Who is causing trouble? Or rather, who wants to make trouble...
- "Ode to Tranquility": Della, the leader of the Dewlop family, wants to offer an "Ode to Tranquility" for the "Miracle of the Temple and the Great Tree," but this song has long been lost, and even Della herself cannot remember all of it. Pathfinders help collect the scattered melodies, complete the score, and uncover the story behind this song.
- "Golden Treasure": Robin the Ekrim held a treasure hunt game, and the Eko played with great joy. But Robin's own treasure disappeared during the game...
[New Journey Journal]
- New Journey Journal content related to Whisperwake Isles and Mirrorsea Village has been added. Pathfinders can unlock and view it by completing the related story quests.
New Growth Stage
Polaris Institute has taken note of the achievements made by Pathfinders. Dr. Lewis will contact Pathfinders at level 60 or higher to open new title promotion assessments: "Trailblazer II," "Trailblazer III," and Badge Challenges.
Elite Training unlocks the new "Chapter of Whisperwake." It can be challenged after the character's title reaches "Trailblazer I" and the Whisperwake Isles story quests have been advanced.
After title promotion, new character and Aniimo growth stages will be unlocked simultaneously:
- "Trailblazer II": Aniimo level cap 60→65;
- "Trailblazer III": Character level cap 65→70, Aniimo level cap 65→70.
- Unlock new character Active Skills and Passive Talents.
Gameplay Season Update
"Operation: Egg Heist"
A new fair competitive PVP mode enters testing—3 teams compete for the Giga-Egg!
- [Start Time] After the version update, daily 18:00 ~ 24:00
- [Participation Requirement] Character reaches level 50, Egg Heist rank reaches Rising Egg Scout
[Gameplay Details]
- On a mysterious island, the dormant Giga-Egg awaits awakening! Three teams engage in fierce competition: fight for the sole Legendary Giga-Egg. Maintaining Twine with the Egg accumulates the Giga-Egg's activation value. When the Giga-Egg's activation value reaches 100% or the match ends, the team currently in Twine with the Giga-Egg wins. Victory is undecided until the final second—do your utmost to seize the Twine ownership of the Giga-Egg
- ※This mode does not allow equipment loadouts to be configured or items to be brought in, and the stats of deployed Aniimo will be subject to balance adjustments.
- ※This gameplay is currently in testing and will be optimized and adjusted based on actual experience.
[Gameplay Rewards]
- All members of the winning team will receive 1 "Giga-Egg," which guarantees an Umbral Egg and has a small chance to produce a Prismana Egg.
- Each team that accumulates a certain activation value with the Giga-Egg can receive a reward Chest at the end, with a chance to produce season Collectibles.
[New Collectibles]
Basic Collectibles:
- Prismatic Iris: Among the gorgeous iris petals, prismatic colors sway. That brilliant thought rests gently in the soft embrace of the flower bud, peacefully awaiting the moment of bloom.
- Butterfly Dream Amber: Treasured dreams flicker faintly within the crystal. Those irreplaceable moments have not faded in the slightest, as if even time cannot bear to flow on.
- Ironhelm Shieldguard: Build fear into a solid wall, and turn cowardice into the courage to protect. The hardest enemy to defeat is always the timid self.
- Songbird Serenade: The mountain wind whistles, the waves beat the rhythm, and the lonely gull has finally found companions. Bass and treble all take their places—the great gull choir begins!
Treasured Collectibles:
- Collector’s Edition: Butterfly Dream Amber
- Prismatic Iris · Sol
- Prismatic Iris · Lun
- Prismatic Iris · Dark
- Collector’s Edition: Ironhelm Shieldguard: Build fear into a solid wall, and turn cowardice into the courage to protect. The hardest enemy to defeat is always the timid self.
- Collector’s Edition: Songbird Serenade: The mountain wind whistles, the waves beat the rhythm, and the lonely gull has finally found companions. Bass and treble all take their places—the great gull choir begins!
[New Gameplay]
1. New season challenge gameplay added. Complete specific challenges to earn achievement rewards.
Complete challenge quests in Operation: Egg Heist Team Mode or Operation: Egg Heist to earn corresponding rewards; complete the "Golden Egg" challenge to obtain the "Departure with the Wind: Collectible Blind Box," which guarantees a season Collectible.
2. New Nightmare and Chaos mode Sanctum maps added.
[Optimizations & Adjustments]
1. Reduced the P.DEF of all Umbral Aniimo in the Sanctum to improve the combat experience of melee Aniimo.
2. Reduced the durability consumption of melee Aniimo's "Protective Unit."
3. "Egg Heist Shop" now sells "Basic Berserker Chip": dealing damage to nearby enemies restores Pathfinder HP.
4. Added the new Alpha "Umbral Bouldus" and its fixed spawn room.
5. Added the new mechanic enemy "Umbral Bubbeep." Defeating it grants a continuous HP recovery effect.
6. Modified the mechanic of "Umbral Baleetle." Successfully breaking free now restores all of the Pathfinder's HP.
7. Reduced the HP of "Umbral Sparki."
8. Added some non-mechanic Umbral Aniimo to enrich spawn randomness.
9. Increased the drop rewards of Prismatic Chests.
10. Newly obtained "Mysterious Prismana Egg," "Umbral Aniimo Egg," and "Ruins Aniimo Egg" after the version update can now hatch Aniimo belonging to Whisperwake Isles.
11. Aniimo Eggs obtained in gameplay can be viewed directly on the settlement screen and are placed directly into Inventory Warehouse, with no need to claim them via mail.
12. Optimized the weapon durability consumption logic for skills with ongoing costs.
13. Added the Unstuck function to external islands.
Home Season Update
[Start Time]
- 「Aniimo-Europe」After the version update ~ 2026/12/10 03:59 (UTC+0)
- 「Aniimo-Americas」After the version update ~ 2026/12/10 03:59 (UTC-4)
- 「Aniimo-Apac」After the version update ~ 2026/12/10 03:59 (UTC+8)
[Participation Requirement] Reach RV level 10 and complete the Home tutorial quest "Act Seven: Festivals of Astra"
[Season Update]
1. The new season "Magical Wonder Night" begins. New season-exclusive furniture "Wonder Night Set" and exclusive RV skin "Batshadow Pumpkin" debut.
2. New season story "The Pumpkin God’s Journey." The mysterious Pumpkin God quietly descends upon Pathfinders' RV Homes! Although it has lost its memory, it seems to have quite a background. What blessings will it bring to Pathfinders?
3. New magical crops "Magic Pumpkin" and "Memory Lanternfruit." Discover and collect different mutated forms of magical crops to light up the Index!
4. New season events "Wonder Dailies," "Nighttime Gathering," and "Pumpkin God’s Thank-You Gift" will gradually open according to season stages.
[Special Note]
After the new season begins, the "Harvest Moon Festival" limited currency "Moonbeam Wheat," "Moondew Radish Seeds," and "Waxing Moon Pepper Seeds" will be converted into "Home Coin." "Waxing Moondew" obtained from dismantling Lunar Crops will be converted into the new season's mutated plant exchange item "Wonder Sugar Crystal." The season-exclusive set "Harvest Moon Set" will be removed from the shop. Pathfinders who have not yet exchanged for "Harvest Moon Set" furniture, please exchange as soon as possible!
[Rerun Details]
Lunar Crops and the "Harvest Moon Set" will return in future season events.
Home Daily Update
1. New vehicle "Glow Scooter" is now available. Pathfinders can claim the level reward after their RV reaches level 20, and use the vehicle from Social Panel - Vehicles.
2. New furniture "Crimson Phantom Set," "Kid Fruit Set," and some decorative furniture are now available in the daily shop update.
"Kid Fruit Set": Colorful Kid Fruits hide the innocence and whimsy of childhood. The world was small then, but fantasy and joy were boundless.
"Crimson Phantom Set": Crimson velvet lays out splendor and elegance. In the quiet, the phantom whispers an invitation to the dark night.
3. RV opens new levels, adds a three-story RV structure, and a full skin replacement function.
4. Home now also supports a weather system.
5. Supports applying full Home blueprint plans and sharing blueprint codes, and updates the quick-obtain-all-furniture function.
6. Home management updates with new level recipes.
7. Home Shop - "Dream Spark" exchange updated. You can exchange for "Kid Fruit" furniture blueprints, Accessory "Star Bun Bag," Accessory "Ghostglow Battle Hat," and "Formula Notes · Orange Flower Rice Drink."
8. Optimized the Shining and Colorful visual effects of mutated crops.
9. Increased the storage cap of the Bud Ticket Jar.
Holo-Battle Sim
[Start Time] Permanently open after the version update
[Participation Requirement] Character promoted to Trailblazer I
[Gameplay Details]
1. Updated three new attribute stages: Dark, Earth, and Lightning. Each stage has new first-clear rewards.
2. Each stage adds a new difficulty - Trial, with corresponding first-clear rewards and weekly rewards.
3. New Training Index system launched—earn Index rewards by collecting Gizmos, random events, and Alpha transformations.
Holo-Battle Interlink
The new season "Departure with the Wind: Part 2" begins. Multiple new challengeable Alphas and environmental effects have been added, this phase's special buffs have been adjusted, season buffs will be reset, and environmental effects from some past seasons have been adjusted.
[Start Time] After the version update, every Thursday 04:00 ~ the following Monday 03:59
[Participation Requirement] Character promoted to Trailblazer I
[Event Details]
1. Now the left path, middle path, and right path are three independent gameplay instances. You can match, team up, or play solo for the left/middle/right path separately, and each path records its highest star rating separately.
2. Each path adds extra stars, and the rewards corresponding to total stars have been updated. Now each phase's star rewards must be claimed manually.
3. If a Pathfinder leaves during the preparation phase, AI assistance will automatically be added.
Pathfinder Challenge
After the Whisperwake Isles update, local people have also joined the Pathfinder Challenge. Discover and challenge them!
[Optimizations & Adjustments]
1. After completing Pathfinder Rematch, you can now continue to challenge Elite Pathfinders, but no additional rewards will be given.
2. You can now distinguish Pathfinder Challenge and Pathfinder Rematch (higher difficulty challenge) on the map.
3. Added Pathfinder dialogue after battle defeat.
4. Added an intelligent recommendation function.
"Spar Feature"
Pathfinders can send duel invitations to each other at any time for 4V4 real-time PVP battles. After the version update, Fair Mode will be opened first, with battles taking place in Twine state.
System Key Feature Updates
"Sparkling Hue" Feature
1. Interface iteration
Pathfinders can use existing functions such as Sparkle Infusion and Hue Reroll in the brand-new "Sparkling Hue" interface, which also adds two new functions: Hue Swap and Use Legendary Aniipod.
2. Hue unlock and switch
When Pathfinders have caught an Aniimo individual with a certain Sparkling Hue, that hue will be permanently unlocked. Sparkling Hues can also be unlocked randomly by using "Sparkling Pigment."
Pathfinders can preview the unlocked Sparkling Hues of the current Aniimo in the "Hue Swap" interface, and can spend "Credits" to freely switch between different hues of the same Aniimo.
※Hue unlock only applies to the same Aniimo individual and is not shared between species.
3. Hue Reroll
Pathfinders can spend "Sparkling Pigment" to reroll an Aniimo's Sparkling Hue. When a hue that has already been unlocked is rolled, "Sparkling Sigil" ×2 will be returned.
After the version update, the results of each Sparkling Aniimo's Hue Reroll can be viewed in the newly added Reroll Record, with records available for the most recent 3 months.After the version update, we will also reissue the corresponding "Sparkling Sigil" to all Pathfinders who had already rolled duplicate Sparkling Hue types via Hue Reroll before the update. Please watch for in-game mail at that time.
4. Use Legendary Aniipod
Pathfinders can use a "Legendary Aniipod" on a "Sparkling Aniimo." After use, its bound Aniipod will be replaced with that Legendary Aniipod, and the corresponding exclusive Sparkling effect will be obtained.
※Using this function to replace the Legendary Aniipod cannot change the target Aniimo's Acquired Potential.
※This function cannot be used on Irisalis, Helion, or Lunara.
5. New "Sparkling Original"
A new initial color scheme, "Sparkling Original," has been added, with Sparkling effects. Any Sparkling Aniimo can automatically obtain and freely switch to this color scheme.
Aniimo Management and Aniilog
1. Optimized the Aniimo release interface to reduce the risk of misoperation, and the release list can now be precisely controlled.
2. Switching Aniimo Party will take effect immediately, without needing to tap the deploy button again.
3. "Aniilog" adds a one-tap claim function for research rewards. You can now claim rewards directly in the Index.
4. Optimized the button layout of the Aniimo info panel in "Aniimo Management." Important function buttons are now displayed independently, making operations more convenient.
Social System
1. Warmer social experience—after the version update, the "Freshly Hatched Partner" event will also go live. During the event, new Pathfinders (10≤level<45) will receive the "Freshly Hatched Partner" buff and a corresponding mark. The buff has a 7-day countdown from activation and ends when reaching level 45. When the buff ends, new Pathfinders will receive "Wonder Egg" ×1 and "Gift of Affection" ×3 as graduation rewards.
If you team up with a Pathfinder carrying this mark, you can share the "Freshly Hatched Partner" buff they carry, and all gains will not exceed the corresponding function's established weekly cap.
Gains from friend Companion Mode reports +20%
For example, if a friend catches an Aniimo during Companion Mode and reports it, the final amount of Credits I receive via mail ×1.2.
Gains from friend Prismatic Energy sharing +20%
For example, when I participate in a friend's Bloom nurture, the nurture increase I obtain ×1.2.
Aniimo catch success rate during Companion Mode +10%
For example, if I have the Freshly Hatched Partner buff during Companion Mode, the Aniimo catch success rate ×1.1.
2. More freedom in socializing—new social block-related switches have been added. Pathfinders can adjust options such as one-tap block friend requests, one-tap block friend recommendations, and interaction invitation acceptance range in Chat Settings - Notifications.
3. Safer socializing—the scope of interaction methods covered by the blocklist has been expanded. After blocking another Pathfinder, it will change from pure chat blocking to two-way blocking covering all interactions.
Prismatic Energy and Prismana Aniimo Spawning
1. When Pathfinders trigger "Lucky" or "superLucky" in another person's world, it will now increase Prismatic Energy in their own world instead of the other person's world, and there is a chance to trigger a surge and directly spawn Prismana Aniimo.
2. When triggering "Prismana Flow" in another person's world (Prismatic Energy full or "Lucky" or "superLucky" triggering a surge), after returning to your own world, you can see the spawned Prismana Aniimo on the map.
3. The "Prismatic Resonance" effect of regional Gold Badges now also takes effect when obtaining Prismatic Energy from "Lucky" or "superLucky" and when obtaining Prismatic Energy from "Nurture" in another person's world.
Aniimo Report
1. To streamline reporting, the Research Console's reward categories have been adjusted: the "Fatal Shot" category has been removed and the "Umbral" category added. Basic reports now also award more Credits. The "Perfect" category has been split into three tiers based on the Innate Potential of the two recommended attributes—Double 8, Double 9, and Double 10—with a different reward payout for each tier.
2. Optimized the reporting experience. The area in front of the Console will prohibit other Pathfinders' interaction entries, leaving only the report operation, reducing the possibility of misoperation.
Character Management
1. Merged the Mobility skill bar and combat skill bar into the same interface for more convenient operation.
Mark Sharing
1. Optimized the display logic of "Mark Sharing" to increase the visibility of high-quality markers and reduce the visibility of low-quality markers. Markers already placed by Pathfinders will be recalculated and displayed according to the new rules.
Photo Studio / Snap
1. "Photo Studio" adds Wide-Angle Camera and Fisheye Camera.
2. "Photo Studio" lens parameters add Blur Range and Blur Intensity adjustment options.
3. Snap adds new assets: Stickers ×11, Snap Emotes ×4, Filters ×8.
Raising System Adjustments
1. After an Aniimo reaches level 60, further leveling requires an Ascension, which consumes an Evolution Item of the Aniimo's main element type.
2. After an Aniimo exceeds level 60, "Capability Awakening" also supports reset, which consumes the new item "Potential Reset Card."
3. Season Aniimo have added Season Tags. Aniimo with Season Tags can use "Dewdrop Crystal" from any region for "Resonance Star Up" raising.
4. Contracted "Held Items" can now be re-contracted by consuming "Mark of the Strong."
5. "Mark of the Strong" no longer distinguishes by region; items are uniformly merged, and icons have been adjusted.
6. When an Aniimo reaches level 65, it can break through to "Stellar Tier 6" via "Resonance Star Up."
7. Increasing Aniimo level and performing "Resonance Star Up" breakthroughs both increase the Aniimo's "Capability Awakening" count.
8. "Prismana Orb" function and icon adjustments:
Function before adjustment: Use on Breezy Plains Aniimo that have unlocked Prismana Form to change them into Prismana Form. The Aniimo's original Acquired Potential, Mutation, and Personality are retained.
Function after adjustment: Use on any Aniimo that has unlocked Prismana Form to change it into Prismana Form. The Aniimo's original Acquired Potential, Mutation, and Personality are retained.
9. Added the new item "Prismana Orb: Whisperwake Isles," which can change Whisperwake Isles Aniimo forms into "Prismana Form."
10. Added the new item "Prismana Orb," which can change Aniimo forms from anywhere in the world into "Prismana Form."
11. Added the new item "Whisperwake Isles Dewdrop Crystal." Whisperwake Isles Aniimo can use it for "Resonance Star Up" raising.
12. Added new "Held Items": "Breathbinder Sash," "Riftbreaker Goggles," and "Omenbone Flute."
New Appearances Now Available
"Nightborn Allure"
- Conceal your fangs with elegance and capture those willing to sink into temptation.
- After the version update, Pathfinders can go to "Lightweave" to obtain the new appearance set.
"Gorgeous Night Owl"
- Embroidered owl feathers shine through the wondrous night.
- After the version update, go to Shop - Recommended to purchase the new set "Gorgeous Night Owl."
"Nightshadow Dash"
- Moonlight pours down, and shadows sweep across the sky.
- After the version update, go to Shop - Recommended to purchase the new set "Nightshadow Dash."
"Mystic Night Encounter"
- Put on the quirky pumpkin head and play to your heart's content when the wondrous night falls!
- After the version update, go to Shop - Recommended to purchase the new Accessory "Mystic Night Encounter."
Companion Handbook Update
[Start Time]
- 「Aniimo-Europe」After the version update ~ 2026/12/9 23:59 (UTC+0)
- 「Aniimo-Americas」After the version update ~ 2026/12/9 19:59 (UTC-4)
- 「Aniimo-Apac」After the version update ~ 2026/12/10 07:59 (UTC+8)
[Event Details]
The featured Aniimo in this phase's Companion Handbook is Hypnyto. On your adventure across the open world, complete Companion Handbook quests and increase your level to earn rich rewards.
[Version Details]
Companion Handbook level progression rewards are divided into Standard Edition and Advanced Edition. The Advanced Edition requires additional activation to unlock.
Standard Edition (free) rewards include:
1. Hypnyto Egg ×1
2. Random Perfect Aniimo Egg ×1
3. Vein Essence
4. Sparkling Crystal
5. A large amount of raising materials and more
Advanced Edition rewards include:
1. Prismana Hypnyto Egg with Perfect Potential ×1
2. Hypnyto evolution item "Hypnyto Soul" ×1
3. Sparkling Cube ×2
4. Glimmer ×680
5. Radiant Dreamshadow x2
6. Aniimo Box limit increased by 5
Unlock the Collector’s Edition Companion Handbook to immediately receive additional rewards and benefits on top of the Advanced Edition:
1. Aniimo Box limit increased by 10
2. Sparkling Cube ×1
3. Limited Avatar Frame
4. Limited Accessory
5. Glimmer ×200
6. Primegy Battery ×5
7. Increase Companion Handbook level by 10
[Quest and EXP Details]
Quests are divided into Weekly Quests and Season Quests. Each can only be completed once, and there is no weekly EXP cap.
Weekly Quests refresh every Monday at 04:00, and progress resets weekly. Season Quests will be added to the Season Quest pool over time and can be completed throughout the entire version. After being added, you must first complete the prerequisite quests in that series to accept them. All quests close when the current Companion Handbook ends.
You can also obtain Companion Handbook EXP from Institute Guide - Daily Activity.
After level 100, the Companion Handbook enters a cycling reward mode, capped at level 1000.
[Gifting Details]
Pathfinders can send a gift to friends who meet the Affinity requirement and have not yet unlocked the Advanced or Collector’s Edition Companion Handbook. The recipient will receive 1 item that can activate the Advanced and Collector’s Edition Companion Handbook.
[Rerun Details]
The Prismana Aniimo Egg from this phase's Companion Handbook will be available again in the Home gameplay in Season 3.
Monthly Pass Benefits Optimization
Alpha Challenge now supports consuming double Primegy to receive double rewards.
The optimization and fix content for the "Departure with the Wind: Part 2" version, as well as the summary of optimization and fix content for the "Departure with the Wind: Part 1" version, will be released later. Thank you for your understanding, Pathfinders.
Optimizations & Adjustments
Attribute Calculations
Optimized the issue where non-DPS Aniimo had unclear feedback when increasing ATK. Now any Aniimo's ATK increase provides direct feedback.
BREAK: When ATK is low, ATK and BREAK jointly affect damage within a certain range; Support: When ATK is low, ATK and level jointly affect damage within a certain range;
At the same time, we ensured that the combat experience of current mainstream Aniimo remains largely unchanged, and made balance adjustments to some affected Aniimo.
Balance Adjustments
1. Lavazar: Energy Cost of "Fiery Punch" increased from 10 to 20.
2. Bailite: Fixed an issue where "Cannon Mode" no longer consumed energy when firing, but gradually consumed 30 energy upon entering, making the actual effect consistent with the description.
3. Tuckin: Adjusted the HP of Hummin summoned by Highland Form and Umbral individuals to the intended values.
4. Iceblade Wolf: Fixed an issue where "Boomerang Blade" could remain on the field.
5. Leafy: Adjusted the number of times the skill resolves so that the effect is consistent with the description.
6. Fragrancier: Adjusted "Secret Fragrance Mark" to take effect only on specified attributes, making the actual effect consistent with the skill description.
7. Besauce: Fixed an issue where the resistance reduction growth effect of "Electric Dance Frenzy" abnormally decreased, making the actual effect consistent with the skill description.
8. Fulmintis: "Enhanced Light Blade" now correctly modifies basic attack attributes, making the actual effect consistent with the description.
9. Irisalis: Fixed an issue where "Florae Descent" had a small chance to lose damage and fail to create a clone.
10. Flamerion: Fixed an issue where the Might of "Phantom Barrage" abnormally decreased after being enhanced.
11. Panpanta: Increased the shield amount of "Splash Shield" from 8% to 11% and fixed an issue under Command Mode where Twining while rolling occasionally allowed continuous rolling without consuming stamina.
12. Sherro: Cooldown of "Flowing Water Slash" reduced from 5 seconds to 3 seconds; Energy Cost of "Prismana Slam" reduced from 20 to 15, and cooldown adjusted from 1 second to 10 seconds.
13. Fenmane: Might of "Thunder Imprint" increased from 1/hit to 2/hit.
14. Waleetle: ATK Family stat increased from 114 to 120.
15. Blazen: ATK Family stat adjusted from 100 to 90, HP Family stat adjusted from 100 to 112, REGEN Family stat adjusted from 86 to 98.
16. Hexxin: Optimized the support damage calculation logic so that ATK meaningfully contributes to damage calculations. ATK Family stat increased from 88 to 100, and all skill Might increased by 20%.
17. Inferlupa: Energy Cost of "Flame Wolf Assault" reduced from 20 to 15, and cooldown adjusted from 1 second to 20 seconds.
18. Ignitis: Might of "Fire Dash" increased from 15 to 22, and cooldown adjusted from 1 second to 10 seconds.
19. Thornblade: Fixed an issue where the duration of "Thorny Defense" was shorter than described, making the effect consistent with the description.
Aniimo significantly affected by this balance adjustment can have their raising attributes reset for free within the specified period (once per Aniimo).
1. Scope: The following Aniimo and their corresponding forms obtained before this balance adjustment: Tuckin (Basic Form/Mountain Form), Panpanta (Basic Form/Nighttime Form/Prismana Form), Sherro (Basic Form/Thunderstorm Form/Prismana Form), Hexxin (Basic Form/Mountain Form/Prismana Form), Inferlupa (Basic Form/Prismana Form), Ignitis (Basic Form/Forest Form/Prismana Form/Highland Form).
Reset effects
Return all used "EXP Items" and reduce the corresponding EXP.
"Resonance Star Up" returns all consumed materials and resets to the initial state.
"Capability Awakening" returns all consumed materials and resets to the initial state.
"Capafruit" is returned, restoring usable count and removing effects.
3. Reset period: 2026/10/29 04:00 ~ 2026/11/13 04:00
Resource Adjustments
1. Daily Supply Pack rewards increase after reaching certain title levels.
2. The daily refreshed goods of "Mysterious Vendor" Weston have been adjusted to be globally synchronized; all Pathfinders can purchase the same daily goods.
Irisalis Potential Boost Item
1. All Pathfinders who obtained Irisalis before this update will receive mail containing the item "Irisalis Crystal Amber". Using this item will give their Irisalis perfect Innate Potential (ATK 10, REGEN 10, and 5 for all other stats).
At the same time, overflow "Starcryst Essence" and used "Capafruit" will be returned via mail.
Aniimo & Combat
1. Optimized the release confirmation panel. It now clearly displays the selected Aniimo's rare tags and supports selecting or deselecting rare tags.
2. Optimized "Aniimo Overview" to support one-tap generation of share images for sharing collection results.
3. Optimized Aniimo display in "Aniimo Management." Aniimo located in Home and Park can now be viewed in the management function.
4. Optimized the Aniimo info page; the corresponding background will now be displayed according to the Aniipod type.
5. Optimized the continuation and recommendation parameters of "Mark Sharing" to increase the visibility of high-quality markers and reduce the impact of low-quality markers.
6. Optimized VFX performance during multiplayer team combat. Teammate VFX display mode can now be adjusted in Display Settings.
Map & Gameplay
1. Increased the probability of thunderstorms in Breezy Plains and correspondingly reduced the probability of sunny weather.
Holo-Battle Sim
1. The HP of Hummin summoned by Highland Form Tuckin and Umbral individuals has been adjusted to the intended values. Previously, when Highland Form Tuckin or Umbral individuals used "Draw Nourishment," the abnormal HP of Hummin caused the Gizmo "Repair Matrix" in Holo-Battle Sim to deal far more damage than expected. After the fix, the damage performance of this strategy will return to normal. Pathfinders, please take note and adjust your lineup.
Homeland
1. Optimized the issue where facilities of the same type but different levels could not be used when using combinations or plans.
2. Added presentation and rewards for resolving special Home Aniimo events.
3. Added a downward array operation when placing Home building materials and blocks.
4. Optimized the inconvenient arrow positions for some building material arrays.
5. Optimized the door-opening experience; the door-opening direction now matches the Pathfinder's facing direction.
6. Supported reverse snapping for some building materials.
7. Added a shortcut for switching the Home HUD function.
8. Supported direct teleport to the front of a friend's RV when visiting a friend's Park.
Social & Controls
1. Optimized the chat experience in the team interface, added operation keys, and supported opening the chat window with Enter.
2. Optimized the rare lag issue when opening the chat interface.
3. Updated the quick chat text in teams to make quick chat in team scenarios more practical.
4. Optimized the chat interface in team gameplay; it now opens the squad channel by default.
5. Optimized the teleport experience between Pathfinders and fixed an issue where players could easily get stuck in walls or fall underground after teleporting.
6. Optimized the logic related to saving title usage on the personal profile, making free title combinations easier to use.
System & Features
1. BINI #9 will now also give a prompt when Umbral Aniimo appear nearby.
Appearance
1. Some outfits now support dyeing.
2. Optimized the face code application flow; secondary editing no longer repeatedly consumes "Redesign Card."
3. Optimized data storage for outfit plans, supporting storage of hairstyle, fashion item, makeup, and other data.
4. Optimized the interaction for "Makeup" - "Face Tattoo."
Story Experience
1. Optimized the activation logic for some target tracking in quest flows. When targets move, tracking points and tracking lines will now follow the target to the correct position in time.
2. When Pathfinders are in combat gameplay such as Holo-Battle Sim, Holo-Battle Interlink, and Operation: Egg Heist, they will no longer receive comm messages from NPC characters.
3. During world exploration, incoming NPC comm messages will no longer restrict the Pathfinder's movement or actions.
4. Optimized the display style of the Log interface list.
5. Optimized the camera transition for title promotion assessment quests.
6. Added a hint about evolving Aniimo in the Journey quest "Warrior."
Guidance & Help
1. Adjusted the flow and unlock conditions of some guidance and help. Some feature tutorials now support choosing the start time and whether to enter the tutorial, reducing interruptions.
Astra
1. Optimized the presentation of some side quests in Astra.
2. Optimized some scene objects, lighting, VFX, and more in Astra.
3. Optimized the gachapon machine interaction in Astra.
4. Added a one-time "Voxel Coin" drop in the Hall of Memories in Astra.
Events
1. Optimized the red dot prompt for the "Co-Raise Sprite X Aniimo, Encounter Fire Companion" event. When personal progress rewards have all been claimed, the quest red dot will no longer appear.
Controller Optimizations
1. Optimized the controller operation experience in the appearance interface.
2. Improved the controller operation design for viewable content interfaces, improving the experience of browsing content with a controller.
3. Added controller navigation support for AI BINI #9's rich-text hyperlinks, making it easier to select and access related content with a controller.
4. Adjusted the display of the character skill set in the radial menu under controller mode, grouping combat and Mobility skills together for easier viewing and selection.
5. Provided two switchable pre-aim camera operation modes and unified the selectable settings across console, PC, and mobile, allowing Pathfinders to choose their preferred operation method.
6. Added missing controller shortcut configurations for some interfaces, allowing related functions to be operated with the corresponding buttons.
7. Optimized the map zoom experience; map zoom will now center on the cursor position.
8. Optimized controller operations for Home management and related functions, improving the controller interaction experience in Home scenes.
9. Optimized the controller operation experience in Snap and Photo Studio.
10. Redesigned vibration feedback, improved the coordination between sound events and vibration, making vibration better fit in-game operations and providing more advanced, refined, and comprehensive vibration feedback.
11. Optimized controller key conflicts; changed Y Details to X Details.
Mobile-Specific
Basic Experience
1. Systematically supported background silent downloads (Android/iOS), so the game does not need to remain in the foreground during updates.
2. Optimized the resource verification mechanism to resolve resource errors after updates.
3. Optimized the resource download process to improve overall download speed and reduce the amount of resources required for a single update.
4. Expanded the device compatibility list and improved the experience of entering and running the game on related device models.
5. Optimized frequent disconnects and reconnects on mobile.
6. Rebuilt the in-game shadow system to reduce performance overhead.
7. Optimized the overhead of anti-aliasing and global illumination to reduce overheating.
8. Optimized point lights and decals in the Operation: Egg Heist Sanctum to reduce rendering overhead and alleviate lag and overheating.
9. Optimized frame rate performance on some device models and improved lag and response delay when tapping UI interfaces.
10. Optimized lag, freezing, and crashes that may occur in certain scenes.
Graphics Improvements
1. Improved model precision and rendering performance for some NPC close-ups, improving detail when viewed up close.
2. Optimized the clarity of some cutscenes, increasing resolution and frame rate to make the image clearer.
3. Optimized open-world character facial presentation, improving flickering and blurriness caused by insufficient shadow precision under medium and low graphics settings.
4. Aligned scene color grading between mobile and PC, and optimized mobile color grading performance in some scenes.
5. Optimized the appearance of caves in the distance and fixed light leak issues in some scenes, making cave lighting and shadows more coordinated and natural with the surrounding environment.
6. Optimized the display count and distribution of distant Aniimo, making distant ecological scenes richer and improving overall presentation.
Control Optimizations
1. Fixed the target selection issue in combat; tapping a model now supports manual target locking. You can enable "Tap Model to Lock Target" in Settings to use this function.
2. Optimized movement operation transitions; after using an Ultimate, you no longer need to touch the direction key again to continue moving.
3. Added long-press and drag casting for some skills; hold the skill button and drag to choose direction and position for more precise casting.
4. Optimized movement speed after Twining into an Aniimo Egg, improving the movement experience during Operation: Egg Heist.
5. Optimized the joystick operation experience in Home build mode.
6. Fixed an issue on mobile where the catch button could easily trigger quick throwing by mistake under certain circumstances.
Console-Specific Optimizations
New Features
1. Added a setting to hide platform Online ID, allowing platform identity information display to be adjusted as needed.
2. Added a setting to disable the console guidance system, making it easier for Pathfinders familiar with game operations to disable guidance as needed.
3. XBOX PC now supports DX12 startup.
Performance & Visual Optimizations
1. Optimized the issue of lag and slow input response when opening the menu on console.
2. Optimized frame drops during Operation: Egg Heist.
3. Optimized loading speed when entering "Homeland."
4. Optimized memory usage on PS5 and XSX/XSS, improving stability.
5. Supported PSSR AI super-resolution technology.
6. Integrated the VRS (Variable Rate Shading) algorithm and optimized shading processing.
Bug Fixes
Aniimo & Combat
1. Fixed an issue where Sherro's "Rolling Torrent" might not consume stamina under certain operations.
2. Fixed an issue in battles with the Alpha Minespine where the Alpha could occasionally be immune to damage while in BREAK state.
3. Fixed an issue where Magmarex could not have its recovery interrupted by the enhanced "Lava Punch" skill while casting "Lava Breath."
4. Fixed an issue where Rookey's Trait-added BREAK attribute would not update while it remained in the lineup.
5. Fixed an issue where Cornet's enhanced "Wind Bomb Rush" skill had abnormal Energy Cost under certain circumstances.
6. Fixed an issue where Iceblade Wolf's "Boomerang Blade" could remain on the field.
7. Fixed an issue in "Pathfinder Challenge" where Rookey would not exit defense state after entering the BREAK state while in defense state.
8. Fixed an issue where the CRIT Rate buff duration provided by Thornblade's "Thorny Defense" was shorter than the skill description, making the effect consistent with the skill description.
9. Fixed an issue where Hexxin was too bright in the Sanctum.
10. Fixed an issue with abnormal display of Hexxin's "Luminous Seed" skill.
11. Fixed an issue where Irisalis's body size could not change after using "Growth Agaric" or "Enhanced Mushroom."
12. Fixed an issue where Hummin summoned by Highland Form, Umbral Highland Form, and Umbral Basic Form Tuckin had abnormally high HP.
13. Fixed an issue where Cornet's "Leaf Tornado" skill did not correctly increase damage after absorption.
14. Fixed an issue where Leafy's "Vitality Blooms" skill settlement count was higher than the skill description.
15. Fixed an issue where Prismana Aniimo could be damaged by Helion's and Lunara's Ultimates.
16. Expanded the hit area of the "Core Skill" icon for backup Aniimo in the mobile Party list and fixed an issue where tapping "Core Skill" sometimes did not respond.
17. Fixed an issue where Irisalis triggering revival could cause inability to switch Aniimo.
18. Fixed an issue where Scorchhowl could be abnormally interrupted by basic attacks when casting its enhanced Core Skill.
19. Fixed an issue where the model of Umbral Nighttime Form Panpanta did not display correctly.
20. Fixed an issue where Helion/Soleon's "Light Bombardment" skill could cause the target to be abnormally displaced when hitting.
21. Fixed an issue where Fulmintis's "Enhanced Light Blade" skill did not correctly modify basic attack attributes.
22. Fixed an issue where energy could not be restored normally for several seconds after exiting combat.
23. Adjusted the Ultimate sound effect of Irisalis to prevent it from being too loud.
24. Fixed an issue where the Aniimo carried by a Pathfinder would not correctly look at the Pathfinder.
25. Adjusted the angle at which Fulmintis's head can rotate to fix model clipping.
26. Fixed an issue where Fragrancier's "Secret Fragrance Mark" took effect on all attributes, making the effect consistent with the description.
27. Fixed an issue with abnormal cooldown display of Erlath's Core Skill in the Party list.
28. Fixed an issue with abnormal Trait triggering for Mountain Form Blazen.
29. Fixed an issue where the power of Flamerion's enhanced "Phantom Barrage" skill was abnormally low.
30. Fixed an issue on mobile where "Tap Model to Lock Target" did not work even when enabled in Settings.
31. Fixed an issue where, after locking on to a target and moving beyond attack range, using an Ultimate could still teleport instantly over a long distance.
32. Adjusted the energy consumption of Lavazar's "Fiery Punch" skill to remain consistent with Magmarex.
33. Fixed an issue where Bailite's "Cannon Mode" skill had abnormal energy consumption inconsistent with the description.
34. Optimized abnormal display of Prismana Fulmintis on some device models.
35. Fixed an issue where closing the menu would interrupt flying/climbing state and cause falling.
36. Fixed an issue on some computers where the range indicator for long-press skills did not display normally.
Map & Gameplay
1. Fixed a gameplay issue with the boss "Cozite" in Zephyrus Landbridge.
2. Fixed an issue in Blitzwood where Bolty displayed abnormally after falling off the pillar during the pillar-jumping gameplay.
3. Fixed an issue in Rosetower Woods where the "Cubbo" in the cave occasionally could not be interacted with, preventing gameplay progress.
4. Fixed a possible issue in the unlock flow of the "Twisted Roots" Sanctum.
5. Fixed an issue in Rosetower Woods where the Aniimo and mechanisms in the Blessed Cubbo area disappeared.
6. Fixed an issue in Russet Highlands where Rookey moved abnormally in Dr. Glass's Rookey challenge gameplay.
7. Fixed an issue in Berylline Vale where Baleetle could not be challenged again after completing Dr. Glass's challenge.
8. Fixed an issue in Blitzwood where the amber marker tracking position for the pillar-jumping gameplay was incorrect.
9. Fixed a gameplay issue with "Morphling" in Echoback Landing.
10. Fixed a gameplay issue with "Morphling" in Argent Strait.
11. Fixed an issue where, after defeating the Omega Tuckin, the first-clear reward and map icon status displayed abnormally.
12. Fixed an issue where the reward preview of "Relic Chest" displayed incorrectly.
13. Fixed an issue where Baleetle's Chest incorrectly contained "Dewdrop Crystal" from regions other than Breezy Plains. It has now been corrected to Breezy Plains "Dewdrop Crystal," and obtained "Dewdrop Crystal" can now be dismantled into Breezy Plains "Dewdrop Crystal."
14. Fixed an issue in Blitzwood where Dr. Glass's dialogue remained abnormal after claiming rewards.
15. Fixed an issue in Nimbus Fields where Dandelion's refresh time was abnormally short.
16. Fixed an issue where some terrain anomalies could cause Pathfinders to reach abnormal positions.
Training System
1. Fixed an issue where some Aniimo's Innate Potential abnormally exceeded 10 after inheritance.
Homeland
1. Fixed an issue with abnormal Home controller guidance.
2. Fixed an issue with incorrect textures and materials for some Home assets.
3. Fixed an issue where environmental factors did not affect Aniimo play facilities during online production.
4. Fixed an issue with abnormal display of the total number in the season Index.
5. Fixed an issue where Aniimo would go to a more distant Warehouse when hauling.
6. Fixed an issue with incorrect feedback prompts for plots not yet open in the current version.
7. Fixed an issue where the furniture combo list did not read the number of items in the Warehouse.
8. Fixed an issue with incorrect feedback for RV component upgrades.
9. Fixed an issue where upgrading low-level facilities might fail to unlock high-level facility Index entries.
10. Fixed an issue where some furniture could not be saved after being enlarged.
11. Fixed an issue where some Aniimo work states could be abnormal when Pathfinders re-entered Home.
12. Fixed an issue with abnormal HP display in the attribute panel of Home Aniimo Management.
13. Fixed incorrect descriptions for items such as Wood Block and Mineral Sand.
14. Fixed a possible issue when using Home combo codes.
15. Fixed an issue where some reward progress bars in Home did not locate unclaimed rewards.
16. Fixed an issue in Home where adjusting focal length during Snap might not display assets.
17. Fixed a possible issue with abnormal red dot display in the Home Index.
18. Fixed an issue with abnormal behavior of the Hatchinator tab in Home Management.
19. Fixed an issue in Home design where text on the combo button disappeared in hover state.
20. Fixed the impact of the camera on operations with some building materials in Home construction.
21. Fixed an issue with abnormal VFX view distance for special mutated crop forms in Home.
22. Fixed abnormal text descriptions for some furniture.
23. Fixed an issue where friend remarks were not displayed when selecting friends for Home season mutated plants, inviting friends, and other functions.
24. Fixed issues with some controller buttons in Home.
25. Fixed an issue with abnormal Comfort display in the Furniture Store.
26. Fixed an issue with abnormal Home Comfort statistics.
27. Fixed an issue where Aniimo kept welcoming and could not work after a Pathfinder entered Home while a friend was in Home.
28. Fixed some data compatibility issues with "Aniimo Storage" inside and outside Home.
29. Fixed abnormal upper-floor collision on some RV levels.
30. Fixed an issue where campfires disappeared in Home scenes.
31. Fixed an issue where the "Floral Moon Record Player" could not mute sound in the background when using the “Freedom” Score.
32. Fixed an issue with incorrect furniture quantity limit validation for combinations in Home.
33. Fixed abnormal animation when unlocking areas in Home Management.
34. Fixed an issue where the Captain Spud recipe was not correctly hidden.
Holo-Battle Sim
1. Fixed an issue where "Repair Matrix" sometimes could not deal damage normally when possessing both the Core Gizmo "Repair Matrix" and "Fervor Mask."
2. Fixed an issue where possessing the Holo-gizmo "Delayed Pain" caused too many damage instances.
Operation: Egg Heist
1. Fixed an issue where the Egg's "Twine" state triggered abnormal acceleration.
2. Fixed an issue where the Egg would teleport back to the Egg Nest after canceling "Twine" with it.
3. Fixed an issue where stone doors could not be destroyed in some situations.
4. Fixed an issue where Flamerion could not apply a Fire Debuff and its "Ultimate" was blocked.
5. Fixed an issue where Aniimo would not hide after the Pathfinder was knocked down.
6. Fixed an issue where the knocked-down state ended quickly and calling for rescue became ineffective.
7. Fixed an issue where Panpanta's rolling skill was not interrupted when out of stamina.
8. Fixed an issue where Irisalis could move while reviving.
Quests & Story
1. Fixed an issue in some story dialogues where the current dialogue could not be skipped using a controller or the keyboard Space key.
2. Added non-lockable and non-sellable settings for some story quest items to prevent flow blockage caused by mistaken operations.
3. Removed the repeated dialogue from Dr. Lewis after claiming Elite Training milestone rewards.
4. Fixed an issue in the Journey quest "Warrior" where Infergon occasionally did not appear.
5. Fixed an issue in the title promotion quest "Promotion: Stardust's Blessing" where story skipping did not work.
6. Fixed an issue where some Landscapes in the Journey Journal might not be obtained normally.
7. Fixed an issue where the Journey quest "Everlasting Echoback Song" might not progress after being accepted at night.
System & Features
1. Fixed an issue where "Prismana Inferlupa" could spawn underground.
2. Fixed an issue in some situations where the Prismana Aniimo icon on the map did not match the actual spawned Prismana Aniimo.
3. Fixed an issue where chat became laggy when there were too many system messages.
4. Fixed an issue where using "Sparkling Sigil" on Umbral Aniimo did not increase research topic progress.
Astra
1. Fixed camera issues that occasionally occurred with some interactive objects in Astra.
2. Fixed lighting presentation issues in some Astra indoor scenes on mobile.
3. Fixed display issues with some Astra objects.
4. Fixed presentation issues with some Astra quests.
Appearance
1. Fixed incorrect flying presentation while Twined when wearing "Verdant Breath."
2. Fixed the position issue of the Accessory "Vine Dance, Drifting Fireflies."
3. Fixed an issue where some hairstyle dye codes imported without dye data.
Performance & Compatibility
1. Fixed a crash when entering "Homeland" on GTX 750ti graphics cards under DX11.
2. Fixed a small amount of memory leakage in the Sanctum/open world.
3. Fixed occasional crashes caused by multi-threaded garbage collection.
4. Fixed abnormal smoke rendering in Operation: Egg Heist on some mobile device models.
5. Fixed black screens when entering Mistwoods on some mobile device models.
6. Fixed stretching when switching to small-screen mode on some Android phones.
7. Fixed rendering anomalies on some device models.
8. Fixed an issue where mobile hair color differed too much from PC.
9. Fixed color overflow on Prismana Fulmintis.
10. Fixed freezing in Sherro's Story quest on Snapdragon 8 Gen3.
11. Fixed some issues with freezing during game loading.
12. Fixed abnormal Prismana dye effects on some devices.
13. Fixed rendering errors for Irisalis on some devices.
14. Fixed in-match graphical corruption on some Huawei devices with the Zhuoyitong version.
15. Fixed abnormal distant water rendering on some devices.
16. Fixed abnormal display of Home scene components on Huawei devices.
17. Fixed freezing when opening Home construction on some mobile device models.
18. Fixed incorrect outlines in Home construction on some mobile device models.
19. Fixed incorrect phantom VFX for Home "RV" on some mobile device models.
20. Fixed abnormal rendering VFX on some devices when activating "Branch."
21. Fixed freezing on some devices during the amber collection part of the beginner flow.
22. Fixed occasional black screens or freezing when switching weather on HONOR 70 Pro/IQOO NEO7 and other models.
23. Fixed crashes when entering the "Aniilog" interface on Huawei Mate70 Zhuoyitong version.
24. Fixed flickering in the face customization interface on Huawei P30 devices.
25. Fixed abnormal red display after entering the Operation: Egg Heist Sanctum on OnePlus 13T.
26. Fixed flashing of Prismana Hexxin when entering the Operation: Egg Heist Sanctum on some iPhone/Redmi devices.
27. Fixed black screens related to fog effects in Mistwoods and at Tuckin's location on some iPads.
28. Fixed occasional crashes in certain scenes on Dimensity 9600.
29. Fixed mosaic rendering errors in smoke effects, atmosphere, and height fog in Operation: Egg Heist on some devices.
30. Fixed freezing when using Snap and Album functions in some situations.
31. Fixed freezing and flickering in the hatching interface on some Android devices.
32. Fixed abnormal light and shadow rendering on the sea surface.
33. Fixed long loading times when transitioning to the world in the beginner flow on some devices.
34. Optimized the performance of the mobile world map fog.
Other
1. Fixed an issue in Holo-Battle Interlink where AI teammate behavior occasionally paused.
2. Fixed an issue in some "Pathfinder Challenge" battles where players could fall underground.
3. Fixed an issue in the "Aniilog" where the "One Big Happy Family" entry was difficult to unlock under certain circumstances.
4. Fixed an issue under Command Mode where Aniimo did not respond to the Pathfinder's attack command under certain circumstances.
5. Fixed an issue where Prismana Form Infergon could not unlock the "Scorching Breath" entry in the "Aniilog."
6. Fixed an issue where catching was occasionally impossible after defeating an Alpha under certain circumstances.
7. Fixed an issue in "Wild Surge" where catching was occasionally abnormal under certain circumstances.
Console-Specific Fixes
1. Fixed water surface display issues on console.
2. Fixed continuous lag when moving on accounts with full Aniimo Storage.
3. Fixed an issue where the level-up reward interface became abnormal after quick switching with a controller.
4. Fixed an issue where the controller kept vibrating after Infergon was defeated during its fire-breathing phase.
5. Fixed missing Saturation, Brightness, and Contrast settings on console.
6. Fixed the cursor always displaying on Xbox Cloud Gaming.
7. Fixed an issue where changing "Camera Mode While Locked" to Off in Settings could not be saved.
8. Fixed the cursor flying around when zooming the map.
9. Fixed slow loading when using "Tumbler" on console.
Known Issues & Fixes with Season 1: Part 2
Bug Fixes
Aniimo & Combat
1、Fixed an issue where the animation would freeze when Pathfinders switched to another Aniimo to enter the field after Helion or Lunara equipped with Accessories used their Ultimate.
2、Fixed an issue where the ground visual effects for Lunara's skill "Moon Impact" displayed abnormally in certain situations.
3、Fixed an issue where the entrance effect was abnormal when switching to an Aniimo equipped with Accessories.
4、Fixed an issue where the camera was abnormal when an Aniimo equipped with Accessories used its Ultimate.
5、Fixed an issue where Pawney could not use the Hookshot skill normally after equipping Accessories.
6、Fixed an issue where the collab Aniimo "sparkelf" could abnormally use "Sparkling Pigments". sparkelf in Sparkling Form and Prismana Form only has an outline sparkle effect and does not support partial color change effects. For Pathfinders who previously used "Sparkling Pigments", the relevant items will be returned via in-game mail.
7、Fixed an issue with the duration of Waleetle's Vortex Assault effect.
8、Fixed an issue where some Aniimo skills were offset to the front-left, causing them to miss enemies after locking on.
9、Fixed an issue where some Aniimo sank into the ground.
10、Fixed an issue where, in extremely rare cases, Prismana Aniimo and Sparkling Aniimo could be released unintentionally. Compensation will be issued later to Pathfinders affected by this issue.
11、Fixed an issue where the Held Item "Capacitous Battery" could be unintentionally triggered by other Aniimo in the party.
12、Fixed an issue where some of Irisalis's model textures became blurry after using Transmog to switch to styles from the Starbloom Moonlight or Sunflare Rose sets.
13、Fixed an issue where some model textures on Grizbo, Luminelle, and Sherro became blurry.
14、Fixed an issue where attempts to catch Alphas sometimes failed with the message "Cannot catch the Alpha in the current state."
15、Fixed an issue where the shortcuts for viewing and gifting Aniimo conflicted.
16、Fixed an issue where incorrect text was displayed when Sparkling Pigment could not be used.
17、Fixed an issue where the button combination for exiting flight did not work.
18、Fixed an issue where Sparkling Aniimo could not be selected with a controller in Aniimo Management.
19、Fixed a rare crash that could occur when saving Irisalis's accessory setup.
20、Fixed an issue where the "Tumbler" had an abnormal effect after use in certain situations.
21、Fixed an issue in Aniimo Transmog where the third preset could not be dragged when replacing a saved preset.
22、Fixed an issue on mobile where switching the camera while moving caused movement to be too fast.
23、In rare cases under poor network conditions, damage from Irisalis's Ultimate may fail to register, and its clones may not be created correctly.
24、On some mobile devices, Sparkling Prismana Aniimo may display different colors than on PC.
25、Fixed an issue with skill effects when Irisalis was equipped with its exclusive Held Item, Floral Rainbow Feather.
26、Fixed an issue where accessories displayed incorrectly when placed on Thornblade's weapon.
27、Fixed an issue where Aniimo models were not displayed when viewing their details.
28、Fixed an issue with the exchange panel when exchanging Umbral Aniimo.
29、Fixed an issue where the core effect of the held item "Echoing Grimoire" triggered abnormally, so that the actual effect is consistent with the description.
30、Fixed an issue where the "Helion" model rarely disappeared in story cutscenes.
31、Fixed an issue with abnormal model display for "Helmut".
32、Fixed an issue with abnormal model display for "Flamerion" after being revived from the fainted state.
33、Fixed an issue where, after "Blazen" entered the Overcharged state, switching to another Aniimo to release skills could not restore Ultimate Points.
34、Fixed an issue that caused skirt clipping in certain situations when wearing the "Forest of Butterfly Dreams" set.
35、Fixed an issue where "Gilded Bough Dewpearls" did not change color to match the character's skin tone.
Operation: Egg Heist
1、Fixed an issue in Operation: Egg Heist where Pathfinders had a chance to be instantly killed when performing a Twine action with an Aniimo that has Pathfinding ability.
2、Fixed an issue in Operation: Egg Heist where some skill icons disappeared.
3、Fixed a rare issue where the Umbral Stellarys Alpha's immunity to control effects did not work correctly in Operation: Egg Heist.
4、Fixed an issue on certain mobile devices where movement in egg form stuttered in Operation: Egg Heist.
5、Fixed a rare issue where the countdown in Operation: Egg Heist was inaccurate.
6、Fixed an issue in Operation: Egg Heist where Chips were lost due to insufficient space when unequipping the backpack.
7、Fixed an issue in Operation: Egg Heist where skill icons could disappear.
8、Fixed an issue in Operation: Egg Heist where Collectible icons displayed abnormal flickering effects.
9、Fixed an issue in Operation: Egg Heist where the outer island occasionally had no Sanctum entrance.
10、Fixed an issue in Operation: Egg Heist where a door that requires a key could not be opened even after the key had been consumed.
Map & Gameplay
1、Fixed an issue where the gameplay icon on the map did not disappear after completing the Rookey Glass gameplay in Russet Highlands.
2、Fixed an issue where the map icon for "Morphling's Trial" did not disappear after the activity was completed.
3、Fixed an issue in extreme cases where the Morphling Stele on the map would not dissipate correctly after Pathfinders completed "Morphling's Trial".
4、Fixed an issue in "Dark Cave" where progress could get blocked at certain stages, preventing subsequent stages from starting normally.
5、Fixed an issue where some Pathfinders could not see the sparkelf statue in Horizon Square.
6、Fixed an issue where players occasionally got stuck inside walls when entering and exiting climbing.
7、Fixed an issue in "Twine Mode" where sprinting on the beach did not leave footprints.
Holo-Battle Sim
1、Fixed a rare issue where Aniimo traits stopped working in Holo-Battle Interlink.
2、Fixed an issue where the Alpha AI in Holo-Battle Interlink Cycles 4 and 5 behaved abnormally. Update the game resources before entering this mode.
Homeland
1、Fixed an issue where certain facilities in Home occupied an abnormal area.
2、Fixed an issue where some furniture descriptions in Home were incorrect.
3、Fixed an issue on mobile where the RV's silhouette did not appear in the level-up preview.
4、Fixed an issue where the bridge in the construction area disappeared when visiting another Pathfinder's Home.
5、Fixed an issue where some furniture in Home could disappear after being placed.
6、Fixed an issue where players could not select the Egg they wanted to hatch using the Hatchinator in Home.
7、Fixed an issue where errors could occur when using another player's combo code.
8、Fixed an issue where Harvest Moon Points were not being acquired correctly in Home.
9、Fixed an issue where the actual amount of Wood Blocks obtained when clearing Home plots did not match the description.
10、Fixed an issue where "Moonray Wheat" displayed inconsistently in the Home shop.
11、Fixed an issue where Energizing Work Meal could not be used while producing Quick Recipe: Fresh Water in Home.
12、Fixed an issue where some furniture items were sorted incorrectly in the furniture list.
13、Fixed an issue where Rock - Repose could not be purchased from the Furniture Store.
14、Fixed an issue where appearance backgrounds were missing from Aniimo Management in Home.
15、Fixed an issue where the notification shown after an Aniimo trip at the Park led to the wrong screen.
16、Fixed an issue where the reward progress bar in the Home Index was positioned incorrectly.
17、Fixed an issue where Season Orders were missing their order badges.
18、Fixed an issue where level 10 orders were incorrectly generated at "Home" level 9; order levels now correctly match "Home" level.
19、Fixed an issue where the purchase quantity would suddenly change to 1 when buying furniture from the Furniture Store.
Quests & Story
1、Fixed an issue where, in multiplayer Companion Mode, some Pathfinders were blocked on the "Family Reunion" quest.
2、Fixed an issue where some Pathfinders were unable to interact with Pathfinding Instructor "Dr. Lewis" after an abnormal disconnection and re-login.
3、Fixed an issue where joining a friend's party via "Come to My World" early in the game could block progression.
4、Fixed an issue where some description text was incorrect in the "Collect Voxel Coins!" quest.
5、Fixed an issue where certain button inputs conflicted in Companion Mode.
6、Fixed an issue in Companion Mode where friends did not receive reward mail when reporting.
7、Fixed an issue where the Elite Training elective quest "Defeat 18 types of Aniimo Alphas/Omegas" could not be completed normally. Pathfinders can re-challenge the Alpha "Glynsera" after the version update for it to count correctly.
8、Fixed an issue where some Hummin could not be brought back during the "Family Reunion" quest.
9、Fixed an issue in Russet Highlands where Pathfinders could not speak to the elder Rookey to claim their reward after completing all activities involving the lost Helmut.
10、Fixed a rare interaction failure that could block quest progress when retrieving the Vine Core during a side quest in Mistwoods.
11、Fixed a rare issue where disconnecting during a cutscene in the "A New Journey" main quest could prevent further progress.
12、Fixed an issue in the journey quest "A Fragrant Dream" where two interactions were required to complete the quest.
Events
1、Fixed an issue where the reward claim area for certain events was abnormal.
2、Fixed a display issue that occurred when closing the photo preview in the Tracing the Trail event.
3、Fixed an issue where rewards from the Aniimo Discovery event could not be claimed under certain circumstances.
4、The Butterflies Among the Blossoms avatar frame does not unlock correctly.
5、Pathfinders who have already redeemed the Forest of Butterfly Dreams outfit may not receive Lightweave Fragments as expected when obtaining the same outfit again using Lightweave Tickets.
6、The preview shown when claiming back accessories as Lightweave milestone rewards may display incorrectly. You will only receive the accessory corresponding to your character—either Dreamdrift Waltz or Golden Bough Dreamstrings. The actual rewards are unaffected.
7、In the "Boundless Twining" event, if you log in on PC and immediately switch to mobile login, you may be unable to claim rewards normally. Pathfinders encountering this issue can try logging in again to claim the rewards.
8、Fixed an issue where Tiered Grand Gifts Stage 4 rewards could not be claimed normally.
9、Fixed an issue where the "Coilstrike Coupon" could not be issued normally when a one-time cumulative Voxel Coin spend exceeded 2,000.
10、Fixed an issue where the image of Inferlupa's Prismana Form was displayed incorrectly in the "Vein Abundance" event.
System & Features
1、Fixed an issue on PC where triggering Prismana Aniimo caused the map to open automatically and resulted in freezing.
2、Fixed an issue with abnormal opponent behavior in Pathfinder Duel under poor network conditions.
3、Fixed an issue where players occasionally could not end conversations with the "Mysterious Vendor".
4、Fixed an issue where the "Safe and Sound" and "Friends in Focus" achievements could not be unlocked.
5、Fixed a rare teleportation issue that caused scenes to load incorrectly. Pathfinders who encounter this issue can go to the Outpost and use the green interaction point to reload the correct scene.
6、Fixed an issue where obtaining different Prismatic Collectibles did not unlock the trophy.
7、Fixed an issue where certain achievement types did not unlock after switching platforms.
8、Fixed an issue where skill casting on mobile was affected when the BINI #9 prompt appeared.
9、Fixed an issue where pressing L3 then ○ in Aniilog, Events, Institute Guide, Settings, or Branch caused a black screen.
10、Fixed an issue where, when Pathfinders used a face customization code, different races resulted in inconsistent face customization results.
11、Fixed an issue where a character's face was displayed incorrectly after Pathfinders triggered the outfit-change animation (the actual face customization data was not affected).
12、Fixed an issue where icons displayed abnormally in certain function interfaces.
13、Fixed an issue where outfits displayed incorrectly after entering Snap Mode while seated, using a photo emote, and then exiting Snap Mode.
14、Fixed an issue where target lock could not be released in certain situations.
15、Fixed an issue where treasure chest markers were visible but the rewards could not be claimed.
16、Fixed an issue where red reward notification dots in the Aniilog could not be cleared in certain situations.
17、Fixed an issue where photos serving as proof of research could be deleted from the Album.
18、Fixed an issue where an unsaved changes warning still appeared when exiting the Photo Studio after saving.
19、Fixed an issue where the Osmanthus Moon Lantern character accessory was positioned incorrectly.
20、Fixed an issue where abnormal actions occurred after opening the "Menu" while the character was in the fainted state.
21、Fixed an issue in the "Sanctum" where restarting the client during the black screen of character fainting caused the character to get stuck.
22、Fixed an issue where screen flickering could occur when skipping story.
23、Fixed an issue in "Pathfinder Challenge" where damage loss occasionally occurred after knocking enemies airborne.
24、Fixed an issue in "Pathfinder Challenge" where players were occasionally knocked outside the invisible wall.
25、Fixed an issue in "Pathfinder Challenge" where the invisible wall occasionally did not disappear.
26、Fixed an issue in "Pathfinder Challenge" where some Aniimo owners' names were incorrect.
27、Fixed an issue that caused lag when switching in Elite Training.
Performance & Compatibility
1、Fixed an issue where Android users could not team up with console and Steam platforms.
2、Fixed an issue where Android Pathfinders could not send team invitations to other platforms.
3、Opening the Forest of Butterfly Dreams event page in indoor locations such as ChillBeanz may cause display issues. Pathfinders can leave the current area and try again.
4、Some Android devices may experience freezing while undertaking the Journey quest "Stars and the Knight". If Pathfinders encounter this issue, they can try switching Graphics to Performance Mode or turning off Shadows in Settings, or skip that story segment via the top-right corner of the screen.
5、Unexpected blocks or outlines may appear when entering Home on mobile.
6、Fixed an issue causing screen discoloration (red tinting) on certain devices.
7、Fixed localized rendering blackouts occurring on specific GPU models.
8、Resolved an issue where the client could enter an infinite reconnection loop under certain circumstances.
9、Fixed an issue where resolution parsing errors caused script initialization errors, leading to startup failure.
Console-Specific Fixes
1、Fixed an issue on PS5 and Xbox where, after the game had been running for a while, persistent visual effects when using an Aniimo's Ultimate displayed abnormally, causing a black screen.
2、Fixed an issue on PS5 and Xbox where a black screen occurred when viewing Aniimo in Aniilog and persisted after returning to the game.
3、Fixed an issue on Xbox where long battles in "Holo-Battle Interlink" could cause abnormal memory usage and crashes.
4、Fixed an issue with severe lag when opening the menu on console.
5、Fixed an issue in Operation: Egg Heist on console where Aniimo nicknames displayed offset.
6、Fixed an issue that caused stuttering when opening the Album on PlayStation.
7、Fixed an issue where the "Windchaser: Gold" achievement could not be unlocked.
8、Fixed a rare issue where the game could freeze when bringing a Prismana Fulmintis along.
9、Fixed a crash that could occur when removing certain accessories during preview.
10、Fixed an issue where players could not navigate to the skin selection option when using a controller.
11、Fixed an issue where gradient colors could not be selected in the appearance interface.
12、Fixed an issue where the soft keyboard could not be brought up when entering a face customization code.
13、Fixed an issue where the soft keyboard could not be brought up when naming the "RV", and the name could not be changed when first seeing the Home RV.
14、Fixed an issue where the game incorrectly prompted that the controller was disconnected and the prompt window could not be closed.
15、Fixed an audio abnormality after returning to the game using Quick Resume.
16、Fixed an issue where Aniimo custom videos did not play on PS5.
17、Fixed an issue on Xbox where the game froze when opening the chat interface and sending text messages.
18、Fixed an issue where the game could exit abnormally while AFK.
19、Fixed an issue where the game could exit abnormally during certain UI operations.
20、Fixed certain crash issues caused by rendering and runtime anomalies to improve game stability.
21、Fixed an issue that caused lag when switching in Elite Training.
22、Fixed an issue where crashes were more likely to occur in Holo-Battle Sim, Holo-Battle Interlink, and NPC duels.
23、Fixed an issue with conflicting buttons in the Home Management interface.
24、Fixed an issue with slow loading in Holo-Battle Interlink, Holo-Battle Sim, and Operation: Egg Heist.
25、Fixed an issue with out-of-order chat messages.
26、Fixed an issue where some interfaces lacked shortcuts.
27、Fixed an issue where, when using a controller, the focus indicator did not match the selected Aniimo, which could cause rare items such as "Sparkling Sigil" to be used on the wrong target.
28、Fixed an issue where PS5 could freeze or crash after prolonged play in ChillBeanz Cafe.
29、Fixed an issue on Xbox where setting the Flying Aniimo to Prismana Fulmintis caused freezing or crashing.
Optimizations & Adjustments
Operation: Egg Heist
1、Increased the spawn chance of Egg Nest in Operation: Egg Heist on Chaos difficulty.
2、Increased the drop rate of Prismatic Chests in Operation: Egg Heist on Hard and Nightmare difficulties.
3、Slightly reduced the number of extra Aniimo spawns caused by the in-match countdown and special reward events (digging up rare Eggs / Rare Collectibles) in Operation: Egg Heist on Nightmare and Chaos difficulties.
4、Added Erlath, an Aniimo with a group-support mechanic. Pathfinders are advised to defeat it first when encountered.
5、Lowered Umbral Erlath's HP and increased its drop rewards.
6、Increased Stellarys's Starine drop rate on Chaos difficulty.
Controls & Interface
1、Optimized the button layout on the Aniimo Info screen on mobile.
2、Improved the control experience after pressing the left joystick on mobile.
3、Improved the controller experience when claiming progress bar rewards.
4、Added a deselection prompt when exiting Catch Mode with a Special Aniipod selected.
Appearance & Display
1、Updated the item acquisition notification icon for Legendary Aniipod: Irisalis.
2、Updated the showcase video and image for Legendary Aniipod: Departure with the Wind to match its actual in-game effects.
3、Increased the number of Transmogrification Presets available for Irisalis from 3 to 5.
4、Improved resource cost displays on the Appearance Design interface.
5、Refined warning prompts for conflicting outfit pieces.
6、The "Inherit" button is prominently displayed in the info interface for Pathfinders' convenience.
7、Optimized the icons and descriptions of Elite Training Plan Bonded Held Items.
Social
1、Team voice chat is now disabled by default to avoid unnecessary interruptions. To enable it, go to Sound Settings > Voice Settings.
2、Streamlined the Companion Mode, allowing you to invite friends on a Companion without needing to stand face-to-face in-game.
3、Standardized the interaction entry points for initiating and ending Companions.
4、Improved gathering mechanics during Companions: when any player gathers a rare resource, it is now shared with all party members in the Companion state.
5、Polished character poses and animations for Friendship Tree Affinity photos.
6、Enhanced interactive messaging: tapping a Pathfinder's avatar now directly opens their interaction panel.
Homeland
1、Optimized part of the Home controller tutorial flow.
2、Added direct shortcuts to the Home Shop and Co-op Store within the General Service Area section of Home Management.
3、Added an E-Mode toggle switch in Facility Management under the Production Area section of Home Management.
4、Improved the visual indicator display for Snap Points when using Build Snapping.
5、Enhanced controller navigation across several interfaces, including Home Layouts, Home Index, Park Buffs, Home Season Lunar Crops, and Building Controls.
6、Upgraded art assets for select furniture pieces, fixing collision, model height, and texture alignment issues.
7、Added a new level-up reward "Mysterious Prismana Egg" at "Home" levels 15 and 18.
8、Reduced the Harvest Moon Point collection requirements in the Home Season event.
9、Improved batch acceleration controls for Home facilities when using a controller, adding support for Select All.
System Features
1、Added a new option "Pathfinder Voice" in Settings - Sound Settings - Volume Balance, used to control the playback settings for Pathfinder voice in game story.
2、Renamed all Title Promotion Assessment quest chains to the "Promotion Series" for easier searching and identification.
3、Adjusted the quest objective descriptions for a small number of Elite Training Plan quests to make them clearer and more aligned with actual requirements.
4、Temporarily hidden unobtained Sparkling Forms in Aniilog. A future update will re-enable previewing unobtained Sparkling Forms.
5、Added access to the Branch interface directly from Outpost.
6、Equipping specific outfit sets now activates Affinity Abilities between your character and designated Aniimos.
7、Upgraded Voice-to-Text translation: detecting foreign speech now automatically transcribes and translates it into your language.
8、Extended the bloom duration of Blooms from 2 minutes to 3 minutes.
9、Increased the single-purchase quantity limit in the Shop from 99 to 100.
10、Optimized the feedback prompt when Pathfinders' "Windborn Stamp" and "Voxel Coin" reach the acquisition cap.
11、Adjusted the unlock condition for the outfit-dyeing achievement so that it can now be unlocked by adding one friend.
Performance
1、Optimized rendering performance for target-locking indicators and floating damage numbers.
2、Reduced UI-related stuttering for a smoother navigation experience.
3、Optimized memory management and performance overhead for select environmental assets.
4、Slightly improved the frame rate of animations on PC.
5、Improved performance when logging in and switching scenes.
Console/Controller-Specific Optimizations
1、Optimized combo key operations to prevent accidentally opening the emote bar during combat.
2、Added an operation tip "Long-press Y to open the radial menu" to the Settings system.
3、Adjusted some buttons in the event interface to trigger on long press.
4、Adjusted the "Nurture" button to trigger on tap.
5、Adjusted the help system pop-up to be entered by long-pressing the Option button.
6、Optimized the alignment display of quest bar icons and button prompts.
7、Optimized stability on Xbox and PS5 to reduce abnormal exits.